My very first creature I made using MAX and ZBrush. The final texture map was made in photoshop utilizing the normal map from ZBrush. Its based on an illustration and clay scultpure I did a long time ago.
Albums: Daves Art
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Audio Programmer: Sucker Punch Productions
Curriculum Developer in Visual Effects for Real-Time Engines: DigiPen Institute of Technology
Senior or Lead Engine Programmers: Sucker Punch Productions
Tools and Pipeline Programmer: Sucker Punch Productions
Senior or Lead Gameplay Programmers: Sucker Punch Productions
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