My very first creature I made using MAX and ZBrush. The final texture map was made in photoshop utilizing the normal map from ZBrush. Its based on an illustration and clay scultpure I did a long time ago.
Albums: Daves Art
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Senior Graphics Programmer: Sucker Punch Productions
Senior Systems Designer: Sucker Punch Productions
Combat Designer: Sucker Punch Productions
Staff Environment Artist: Sucker Punch Productions
Junior Technical Designer: Sucker Punch Productions
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