My very first creature I made using MAX and ZBrush. The final texture map was made in photoshop utilizing the normal map from ZBrush. Its based on an illustration and clay scultpure I did a long time ago.
Albums: Daves Art
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Engineering Manager: Pixelberry Studios
Senior Technical Designer: Deep Silver Volition
Mid to Senior Worldbuilder - Unreal Engine: Airship Syndicate
Content Artist: Insomniac Games
Mid to Senior Artist - Stylized PBR: Airship Syndicate
© 2021 Created by Jeannie Novak.
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